COMING SOON ON KICKSTARTER
Thirteen Chapters Survived. One Did Not.
A secret scholarly circle got close to a forbidden truth, then concealed it using the very strategies of The Art of War itself. What were they trying to protect?
Three Investigations. One Truth.
You inherit a dossier that reads like a political coup but behaves like a complex puzzle.
Untangle three colliding stories: scholars hunting forbidden knowledge, police convinced of insurrection, and a Consul-General’s secretary caught in diplomatic intrigue.
Each had a theory. None saw the whole picture.
War is Deception. Nothing is What it Seems.
Open a sealed evidence bag untouched since 1930s. Inside you will find a long scroll containing the complete Art of War text and artifacts spanning China’s greatest dynasties in bronze, wood, porcelain, bamboo, and delicate papers from the Warring States, Three Kingdoms, and beyond, plus spy recordings, surveillance photos, and interrogation notes.
At the center sits a bamboo mat printed with a Luzhanqi battlefield and a set of carved wooden pieces. It is a key piece of evidence, and it is also a fully playable standalone strategy game. Look closer and it becomes something else: a map, a disguised message, and a clue hidden in plain sight.
… And a piece of jade that may unlock everything.
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